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RICOCHET LOST WORLDS STUTTER FIX HOW TO

Setcl -1457215672 "Low" <= Shadow map resolution Setcl -1534246785 "Clipspace Scale" <= Screen Space Reflection
RICOCHET LOST WORLDS STUTTER FIX DRIVER
Setcl -1580591086 "37570" <= Minimum recommended (required?) driver for NVIDIA.

Setcl -1580595131 "0" <= Brightness (not sure about unit of measure, 0 is the default) Setcl -1680234015 "1" <= Custom framerate limiter ON/OFF Setcl -2010075995 "TEXTURE_FILTER_ANISO8X" <= Texture filtering (possible values are NEAREST, ANISO2X, ANISO8X and ANISO16X) Setcl -2143051707 "1" <= Something to do with "game status" perhaps? (for example, "running", "stopped cleanly", "crashed") Setcl 2142502956 "25" <= Background framerate limiter Setcl 2037202737 "NVIDIA GeForce GTX 950M" <= The GPU the game uses Setcl 1950622058 "66" <= Render resolution (one of the two dimensions, since it appears twice?) Setcl 1847523626 "Enabled + boost" <= NVIDIA Reflex Setcl 1709018887 "BT709_sRGB" <= Color space (aka display gamma) Setcl 1607162157 "GTAO & MDAO" <= Ambient occlusion Setcl 1414304430 "375.70" <= Minimum recommended (required?) driver for NVIDIA Setcl 927356470 "Enabled" <= Cache spot shadows Setcl 895653276 "1920x1080" <= Display resolution (fullscreen only, windowed is handled by resizing game window borders) Setcl 875970007 "1" <= Particle quality (1 is the low setting, 0 the high one)

Setcl 578190563 "default_communications" <= Audio device to use for VoIP? Setcl 503885063 "16.11.2" <= Minimum recommended (required?) driver for AMD Setcl 431324756 "1" <= Motion blur (both "world" and "weapon" seems to just write 1 to this) Setcl 58932476 "27GL850" <= Monitor model to display the fullscreen window in generated by Infinity Ward, do not modify
